Wed Flags  ·  Rulebook | Vol. 01 · Wisteria Square  Read time: ninety seconds

— § 01 · The Loop

How Wed Flags works.

One wedding. Five meters. One car in the driveway. Start Wedding is the core run; Fit Check, Submit, story cards, and the Trophy Shelf build around it.

§ 02   The Five Steps Cast · Read · Balance · Survive · Post
Step 01 — Cast

Pick a wedding role.

Same wedding. Different access to the mess.

Planner sees the schedule. Photographer sees what people are not trying to show. Bridesmaid sees the private thread. Guest sees table 7. The cards you draw, the choices you get, and the endings you can earn all change with your role.

You can replay the same wedding four ways and find four different stories.

Wedding role and chaos selection screen
Live wedding gameplay card
Step 02 — Read

Swipe the red flags.

Each card throws you into a wedding-day situation with two bad ideas on it.

Read the situation. Pick the version of the day you can live with. Some choices crack open a short, stupid detour before the timeline snaps back. We will not say more.

Some cards have hints if the right tool is active. None of them are easy.

Step 03 — Balance

Keep five meters alive.

Love · Family · Budget · Crew · Vibe.

Every choice nudges them. The app previews which meters are in the splash zone, but not the exact numbers, so every decision still has teeth. Drop one to zero and the wedding starts limping. Maxing one out helps too, but the wedding starts to revolve around it. Which is its own problem.

Love
Family
Budget
Crew
Vibe
Gameplay screen with wedding meters
Practice round onboarding screen
Step 04 — Survive

Reach the getaway car.

The car leaves at 22:30. It does not wait.

A wedding day's worth of bad decisions stands between you and the driveway. The car has gas, a playlist, and absolutely no patience. If your meters are still standing when it pulls away, the couple is in the back seat. If not — the day collapses into a story you'll still tell at brunch.

Step 05 — Post

Share the story card.

Every ending is built to be screenshotted.

When the run ends, the app prints a square or vertical story card with your role, your score, your biggest red flag, your brunch forecast, and one punchline worth posting. Collect endings. Compare with friends. Receive at least one text that says: "I knew it."

Trophy Shelf screen
§ 03   Frequently Suspected The questions every wedding photographer asks

How long does one wedding take?

A wedding run is built for a short sit: long enough to feel like a full wedding day, short enough to run again the same night if you need a better ending.

What modes are in the current build?

Start Wedding with four roles, one full wedding timeline, Fit Check, Submit, story cards, and the Trophy Shelf. Getting Ready is now a normal phase in every route: Planning, Getting Ready, Ceremony, Cocktail, Reception, Exit.

Is this a real wedding planning app?

No. Wed Flags is a comedy. It is a game. It will not help you pick a florist. It will, possibly, help you survive working a reception.

Do I need an internet connection?

Single-player runs work offline. Story submissions and share cards use the network when you tap share.

Is it appropriate for the actual wedding party?

Adults only. Mature humor, alcohol references, mild profanity, social drama. Don't play it at the rehearsal dinner. Or do — your call.

Can I play multiple roles?

Yes. Same wedding, four roles, four different decks. Each role has its own endings and tools.

How do trophies work?

The Trophy Shelf shows how many achievements exist, but it keeps unearned names sealed. You know there is more to chase without having the jokes spoiled.

Are there in-app purchases or ads?

No ads. No energy timers. Launch target is a premium one-time purchase. Future wedding worlds come after the base wedding is solid.

Get the launch alert
More questions — support page →